Building Games is with Scratch 2.0 Develop fun and engaging games using Scratch 2.0 Develop fun and engaging games using Scratch 2.0 About This Video Design, build, and publish your games using Scratch and share them with your friends Create games such as Ball-and-paddle “Breakout” clone, Catch-and-avoid, Escape-the-room (point-and-click adventure), Tower defense, Maze arcade, while learning programming basics Create cool special effects such as controlling a game by waving your hands (using a webcam) or animating a face that lip-synchs your words Learn to create custom animations for your game, and avoid bad coding practices..
Building Games with Scratch 2.0 Develop fun and engaging games using Scratch 2.0 Develop fun and engaging games using Scratch 2.0 About This Video Design, build, and publish your games using Scratch and share them with your friends Create games such as Ball-and-paddle “Breakout” clone, Catch-and-avoid, Escape-the-room (point-and-click adventure), Tower defense, Maze arcade, while learning programming basics Create cool special effects such as controlling a game by waving your hands (using a webcam) or animating a face that lip-synchs your words Learn to create custom animations for your game, and avoid bad coding practices.
Detail Scratch 2.0 is In has one of the most user-friendly interfaces that allow you to create games and interactive animations easily..
In Detail Scratch 2.0 has one of the most user-friendly interfaces that allow you to create games and interactive animations easily.
It is is a good starting point for non-programmers who wish to learn basics of programming games, and quickly create and publish fun and interactive games..
It is a good starting point for non-programmers who wish to learn basics of programming games, and quickly create and publish fun and interactive games.
This video course is shows you how to design and build several short games, then code and debug them, and finally publish and share them with the world..
This video course shows you how to design and build several short games, then code and debug them, and finally publish and share them with the world.
This course is is a beginner’s guide to learning the basics of computer science and creating your own engaging and interactive games..
This course is a beginner’s guide to learning the basics of computer science and creating your own engaging and interactive games.
You is will learn how to make a character respond to input from your computer keyboard, and how to get onscreen objects to interact with each other in increasingly complex ways..
You will learn how to make a character respond to input from your computer keyboard, and how to get onscreen objects to interact with each other in increasingly complex ways.
the way, is Along you will create more visual variety, more interactive possibilities, and have more fun..
Along the way, you will create more visual variety, more interactive possibilities, and have more fun.
you’ll is Following on from this, learn how to create a simple catch-and-avoid game, a ball-and-paddle “Breakout” game, a base-defence game, a point-and-click “Escape The Room” adventure game, and a maze game..
Following on from this, you’ll learn how to create a simple catch-and-avoid game, a ball-and-paddle “Breakout” game, a base-defence game, a point-and-click “Escape The Room” adventure game, and a maze game.
You’ll is learn to upload or create the artwork, how to control an onscreen object with a mouse, keyboard, or even by waving your hand in front of a webcam..
You’ll learn to upload or create the artwork, how to control an onscreen object with a mouse, keyboard, or even by waving your hand in front of a webcam.
We’ll is also cover how to create some animation tricks, such as making a falling ball squish when it hits the floor, and making a character’s mouth move in synch with your own voice..
We’ll also cover how to create some animation tricks, such as making a falling ball squish when it hits the floor, and making a character’s mouth move in synch with your own voice.
the way, is Along you’ll learn important computer science principles, such as if-then loops, iterative design, object-oriented programming, and debugging strategies..
Along the way, you’ll learn important computer science principles, such as if-then loops, iterative design, object-oriented programming, and debugging strategies.
you is Whether are looking for a gentle introduction to computer science, a first step towards learning about the profession of computer programming, or you just want to have fun making games, this video course is here to help you at every step of the way..
Whether you are looking for a gentle introduction to computer science, a first step towards learning about the profession of computer programming, or you just want to have fun making games, this video course is here to help you at every step of the way.
Building Games is Get with Scratch 2.0 - Packt Publishing, Only Price $35 Course Curriculum Scratch 2.0 - What It Is Getting Started: What It Is (6:10) Animating and Controlling a Sprite with the Keyboard (11:39) Adding Treasures to Collect and Threats to Avoid (9:36) Publishing Your Work on the Scratch Website (1:14) Breakout Creating a Bouncing Ball (5:05) Implementing Ball Interactions with Paddle (5:16) A Brick That Vanishes When Hit by the Ball (4:53) Creating a Wall of Bricks with Cloning (7:59) Adding a "Win Game" State (1:51) Catch and Avoid Controlling a Character with the Keyboard (4:33) Adding Falling Treasures and Threats (8:47) Implementing the Score and Health (2:39) Reskinning Sprites (2:20) Controlling a Character with the Mouse and Webcam (4:04) Escape the Room Creating Multiple Backdrops (1:55) Creating a Clickable Hotspot (7:33) Linking Objects and Events to Create a Puzzle (5:08) Creating an Inventory and Winning Game State (2:47) Resetting All Objects for a New Level (3:25) Base Defense Game Creating a Home Base and Projectiles (6:56) Creating Inbound Targets (7:38) Keeping Score and Ending the Game (3:18) Increasing the Difficulty (3:30)t Reskinning the Sprites for Visual Variety (8:30) Maze Game - Building, Polishing, and Publishing with Scratch 2.0 Creating Artwork (5:16) Coding the Gameplay for Level 1 (7:10) Creating a Deathwall for Level 2 (9:38) Creating a Deathsquiggle Threat for Level 3 and 4 (8:56) Polishing and Publishing on the Scratch Website (4:53) Get Building Games with Scratch 2.0 - Packt Publishing, Only Price $35 Tag: Building Games with Scratch 2.0 - Packt Publishing Review..
Get Building Games with Scratch 2.0 - Packt Publishing, Only Price $35 Course Curriculum Scratch 2.0 - What It Is Getting Started: What It Is (6:10) Animating and Controlling a Sprite with the Keyboard (11:39) Adding Treasures to Collect and Threats to Avoid (9:36) Publishing Your Work on the Scratch Website (1:14) Breakout Creating a Bouncing Ball (5:05) Implementing Ball Interactions with Paddle (5:16) A Brick That Vanishes When Hit by the Ball (4:53) Creating a Wall of Bricks with Cloning (7:59) Adding a "Win Game" State (1:51) Catch and Avoid Controlling a Character with the Keyboard (4:33) Adding Falling Treasures and Threats (8:47) Implementing the Score and Health (2:39) Reskinning Sprites (2:20) Controlling a Character with the Mouse and Webcam (4:04) Escape the Room Creating Multiple Backdrops (1:55) Creating a Clickable Hotspot (7:33) Linking Objects and Events to Create a Puzzle (5:08) Creating an Inventory and Winning Game State (2:47) Resetting All Objects for a New Level (3:25) Base Defense Game Creating a Home Base and Projectiles (6:56) Creating Inbound Targets (7:38) Keeping Score and Ending the Game (3:18) Increasing the Difficulty (3:30)t Reskinning the Sprites for Visual Variety (8:30) Maze Game - Building, Polishing, and Publishing with Scratch 2.0 Creating Artwork (5:16) Coding the Gameplay for Level 1 (7:10) Creating a Deathwall for Level 2 (9:38) Creating a Deathsquiggle Threat for Level 3 and 4 (8:56) Polishing and Publishing on the Scratch Website (4:53) Get Building Games with Scratch 2.0 - Packt Publishing, Only Price $35 Tag: Building Games with Scratch 2.0 - Packt Publishing Review.
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